Launch of Godot 3D Ice Material Shaders and VFX
It all started with a Game Jam. In the last two hours of the jam, my internet connection went down, and I missed the submission guideline. But, I had a fully functional game - just not one that was polished. I had created the game with the idea that you're in a frozen complex, and I decided I wanted better visuals. I had a spell that shoots ice shards, and I looked around for something to make my ice shard look like ice. What I found was materials, and I had no idea how to actually use them. So, I learned. I ended up with some pretty cool materials I could add to object s to make them look icy. But, it still wasn't exactly what I was looking for.
Then I tried to turn them into dynamic visual shaders. I had the idea of ice crawling down the walls using a noise texture to make it look like melted ice. That worked at first, and then stopped working. I still haven't figured out why. However I learned how to make my materials transparent, and then how to layer them. I decided other people might be able to use the work I did, so I decided to put it together and make some examples.
While I was at it, I ended up creating some particle spell effects using the ice materials. I've found that there is very little information out there, and I thought that some examples might help other outs.
Enjoy!
Get Godot 3D Ice Material Shaders and VFX
Godot 3D Ice Material Shaders and VFX
Shaders for creating frost, ice, glass, crystal, magical effects and more!
Status | Released |
Category | Assets |
Author | Dragonforge Development |
Tags | 3D, Asset Pack, Godot, Shaders |
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