I am an indie developer happily working on my own to create unique and engaging games, captivating game assets, and versatile game development tools. Drawing from over 25 years of professional experience in development, along with 5 years working for some of the largest video game companies in the world. I am constantly pushing my creative boundaries. Currently, I am diving into the fascinating world of Godot as I craft exciting apps and games, eagerly honing my skills along the way.
GitHub: Dragonforge-Dev
Post mortems are in reverse chronological order (most recent first).
Shader devlogs are in reverse chronological order (most recent first).