Delve Too Deep
- This is just a display demo to show things in the right place using Godot. There is no gameplay (But the start button works.)
- I didn't have the music, so I put in placeholder music.
- I didn't have a logo, so I put in a placeholder logo.
- I didn't have the fonts, so I put in placeholders.
- I didn't spend a bunch of time fixing adding all the little details of the combos on the left.
- Changed the monster health bar to green so it was clearer what it was.
- No divider for the monster name and health bar. This can be added back.
- Animations of sprites are using existing shaders I already had. The chains and monster breathing can be adjusted. (The monster is actually using a swaying tree animation.)
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5, Windows |
| Author | Dragonforge Development |
| Made with | Godot |
| Content | No generative AI was used |
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Download
delve-too-deep.exe 161 MB
Version 2 8 days ago
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